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Advances in Multimedia publishes research on the technologies associated with multimedia systems, including computer-media integration for digital information processing, storage, transmission, and representation.
Advances in Multimedia maintains an Editorial Board of practicing researchers from around the world, to ensure manuscripts are handled by editors who are experts in the field of study.
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Building an Open Sharing Platform for ELT Courses: The Example of MOOC Network
English language teaching (ELT) has become an essential and indispensable part of primary education in today’s increasingly frequent international exchanges, and MOOC, as a massive online teaching model integrating content and learning support services, is leading a pedagogical transformation, providing a historic opportunity to build an open sharing platform for ELT. However, developing an open sharing platform around MOOC networks is still challenging, especially for English courses, where various course designs significantly increase the difficulty of tracking students’ learning status. Therefore, we introduce RNN-based sequence-to-sequence knowledge tracing models as the software foundation of the shared platform. The transformer model is further chosen to simulate students’ historical learning trajectories to solve the problem of long-term dependency in traditional models. The research results have important theoretical and practical implications for building an open sharing platform for ELT courses.
Application of Chinese Classical Garden Landscaping Techniques in Modern Indoor Natural Landscape Design from the Perspective of Virtual Reality Technology
In the multimedia information comprehensive development of multimedia culture, the traditional technology of many industries and advanced mobile technology develop in concert. Ancient Chinese gardens have a long history. They are rich in content, outstanding in style, and full of characteristics. They have great aesthetic value and are the valuable property of all mankind. This paper discusses the environmental expression, spatial layout, and element combination in traditional garden art. The study of landscape design techniques involves different subjects. Through the developed mobile multimedia information, the traditional garden design is more rich, separation but not blocking, desire to promote first restraint, twists and turns, appropriate scale, borrowing from afar and borrowing from neighbors. The application of these expression techniques in modern interior design is of great significance. By using the ancient gardens of our country to reflect the civilization products of our country in a certain historical stage, the paper traces its development ideas and motives and analyzes the consistency with the corresponding contemporary ideological development. From the perspective of space design, this paper discusses the influence of ancient gardens on contemporary space creation from the aspects of space type, structure form, and space language. How to apply the reference means of ancient Chinese garden design to modern interior decoration through multimedia information so that the interior space can also experience the aesthetic pleasure of “changing scenery” so that the traditional landscape and modern interior decoration can be more fully integrated. This is something designers have to think about. Chinese ancient gardens have always been the focus of domestic design circles. Both the ideas behind it and its own gardening techniques can be used for reference by contemporary interior design. Therefore, the main content of this paper is the foundation of the transformation mechanism of traditional garden in contemporary design through multimedia information. Based on the framework system of contemporary indoor natural landscape or indoor natural landscape as the background, this paper discusses how to use virtual reality technology for reference to the gardening techniques of classical Chinese gardens.
Analysis on the Value Implication and Implementable Path of Legal Education in Colleges and Universities in the View of Multimedia
Legal education is an indispensable part of talent training in colleges. Under the current background of the times, training talents who understand, know, and abide by the law is an indispensable mission of colleges. The development of multimedia will have many impacts on the legal education. Considering the legal education from the perspective of multimedia is the basic requirement to comply with the reform of teaching mode in colleges. This paper summarizes the research on the value, research status, and effectiveness of the legal education and then analyzes the value implication of strengthening the legal education in the perspective of multimedia and analyzes the specific problems it faces. The legal education is essentially a dynamic communication process. In the process of dynamic communication, the value of content, the efficiency of dissemination, the matching of supply and demand, and the initiative of feedback need to be taken into account. This paper analyzes these indicators through the hierarchical analysis method and finally puts forward the practical path of legal education under the multimedia vision, in order to provide guidance for the current work of legal education.
Collaborative Governance of Rural Relative Poverty under Blockchain and Back Propagation Neural Network
It aims at exploring the effect of coordinated relative poverty governance in rural areas based on blockchain and back propagation (BP) neural network, so that the living standard of rural areas can be significantly improved. In view of the shortcomings and defects existing in the rural relative poverty governance, artificial intelligence technologies such as blockchain and neural network are innovatively introduced to conduct intelligent storage and data visualization analysis on the rural relative poverty governance process. A visualized governance and mechanism innovation model of rural relative poverty data based on blockchain and BP neural network is constructed. Finally, its performance is analyzed through experiments. The results show that the accuracy of data visualization prediction of the proposed algorithm model reaches 94.31%. When the amount of data is 5.5 Mb, the calculation consumption of the proposed algorithm is 0.08 s, and the average leakage rate finally stabilizes below 10%. Therefore, the constructed poverty data visualization governance model can achieve good data transmission security performance while ensuring high classification accuracy. It can provide experimental basis and contribution for the intelligent development and mechanism innovation of rural relative poverty governance.
Design and Research of Artificial Intelligence in Multimedia Intelligent Question-Answering System and Self-Test System
With the development of computer science and technology, online education is gradually accepted by more and more users, and has become one of the main teaching methods in schools under the influence of the epidemic in recent years. In addition, online vocational education or higher education has also captured the psychology of national learning, and online tutoring has gradually entered into nonstudent groups such as office workers. Although online education has the advantages of low cost and no limitation of time and space, it also has some problems, such as low classroom satisfaction, delayed feedback from students, and poor teaching effect. Therefore, this paper aims at this problem by combining the development background of foreign intelligent answer system and self-test system, and introducing it into our computer application, using artificial intelligence for natural language processing, aiming at online teaching students cannot get timely answer, and self-test questions intelligent system design. The final experimental results show that the system effectively alleviates the problems of students’ delay in answering questions and poor self-test effect, and increases the satisfaction of online classroom by 13%.
Analysis on the Ecological Concept of Ternary Interactive Education in Business English Writing
In order to improve the effect of business English writing education, this paper combines intelligent algorithms to study the ecological concept of ternary interactive education in business English writing and jointly identifies interference and source signals. Moreover, this paper derives the likelihood function of the received signal under the modulation mode of the interference and the source signal and jointly considers the information of the interference. The modulation recognition can well reduce the influence of interference on algorithm performance. In addition, this paper simulates the recognition performance of the likelihood function-based algorithm when the system has frequency offset and asynchronous time offset. Finally, this paper combines experimental research to verify that the business English education system based on the ternary interaction concept proposed in this paper can effectively improve the effect of business English writing education.